Early Access Patch & Roadmap updates


Weeks after the Early Access release, and thanks to the feedback obtained by a small but not insignificant community, some of the following improvements and additions have been applied, which will be summarized below: 



First of all, the levels of the Net-Cube Abstractia have been redesigned to be shorter or more concise for the challenges they propose. For example, level 5-1 now has a gigantic fuscia tree indicating the goal, but there are reach by means of teleporters to which three of them are the correct ones.



Also in the pause menu, a button has been included to return to the start menu without having to save the game.



And speaking of saving the game, a toggle has also been included to activate the autosave option to the right of the help buttons for the controls.

Among other things that were included:

  • The FixedTime was reduced to 0.02 at 0.0166 for better performing on 60 Fps mode, and certain parts of the code that were affected by these changes were adapted.
  • Sprint automatic activated after 3 seconds walking.
  • The scroll of the graphics option in the pause menu can now be up and down with the right joystick of the controls.  
  • Checkpoints added in levels 1-4 & 2-5 Randy's phase.
  • Some bugs & detail fixes.


After the patch release, others may come if necessary. However, this marks the beginning of a new and great stage of development for Randy & Manilla, and throughout the Early Access period, the game will be completed through 3 big updates:


As shown on the roadmap, the first updates continues with what remains pending in Quantum City, followed by Randy and Manilla arriving at a new but sinister Net-Cube called "Fakepeace Area", and in it two new characters will appear: One will be the new but rude companion, and the another will be a new but fearsome minion of Cracksom Virus. The update finally ends with a full version of Blacksquare Qubit Battle.

The second and the most important, It's about Randy and Manilla arriving at Quantum HND and finally discovering their origin and purpose and why they were created together as the Net-Cubes.

They will then arrive at Cracksom's fortress, where they will have an epic final battle for the future of the Net-Cubes. Along with an included post-game, this update will mark as the full version of the game, as far as the base content is concerned.

The third & last update it's a secret extra. It can be any of the four mentioned in the roadmap or all of them at once.
The community can openly participate about what new things they want to see in the game (as long as they are applicable to the game). 

With these three major updates, if completed, they will reach the final version of Randy & Manilla.

The planned year to start the big updates is 2025 (according to the current pace of development), but if you are really interested in the project, a good support can speed up the process and get the material sooner.

It's not enough to just add on some collection, it also requires supporting and playing the current Early Access version. Sharing and talking about the game in community will also help in reaching its final version, but it must be more than ever.

If you are one of the people who has decided to play the game in Early Access, enjoy it and you will soon see the new content ;).

Files

Randy & Manilla - Early Access 2.1 GB
25 days ago

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