Eng: Manilla makes an adventure in Pocket Wonder's net-cube, it's like in Wonder Race, only everything is in 2D and in a minimalist side-scroller.

Overcome the obstacles and collects the qdatas as fast as possible until reach from the goal.

This game is an experimental project made on the Pocket Platformer engine, based on the game in development Randy & Manilla.

Esp: Manilla hace una aventura en la net-cube de Pocket Wonder, es como en Wonder Race, solo que todo es en 2D y en side-scroller minimalista.

Supera los obstáculos y recoge los qdatas lo más rápido posible hasta alcanzar al de la meta.

Este juego es un proyecto experimental hecho en el motor Pocket Platformer, basado en el juego en desarrollo Randy y Manilla.

How to play:

· Required browsers to play: Mozilla Firefox & Chromium (Chrome, Edge, Opera, Brave, etc.)

· Left/Rigth arrow buttons: move

(two times: acceleration)

· Up arrow button: jump/talk

· X key button: dash

· Escape button: pause menu

· Enter: restart (Only in results screen)

· Download only (IMPORTANT INFORMATION!): The Download Don't Work for you? Please, check out the Pop-up blocker & Web settings from the browser.

Randy & Manilla page link: https://ofihombre.itch.io/randy-manilla

Pocket Plafformer link: https://the-l0bster.itch.io/pocket-platformer

Soundtrack by Marcus Woodhttps://bandcamp.com/randymanilla

PlatformsWindows, macOS, Linux, HTML5
Rated 4.8 out of 5 stars
(4 total ratings)
TagsColorful, Fast-Paced, Female Protagonist, Minimalist, Pixel Art, pocketplatformer, randyandmanilla, Short
Average sessionA few minutes


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Click download now to get access to the following files:

Manilla in Pocket Wonder (Fixed Webpack).zip 1 MB
Manilla in Pocket Wonder (Webpack).zip 1 MB

Development log


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imo some levels are too repetitive. and player charactes is kinda too small and too fast which makes some jumps harder than they should be. but despite of that this is a pretty nice game

About character size, is small because is made with Pocket Platformer. All characters in all games made by that engine are 8x8 sized. Ask L0bster if he can implement bigger sprites.

8 bit retro style game, clever gameplay, I played it in the browser and it worked quite well, no problem, my only recommendation is to try to explain the controls a little better and move the character that gives you the instructions away from the first jump area instructions why jumping control is confused with speaking

really nice platformer!

Yes, thanks.

your welcome